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Theres's two opposing forces at work in the movies of the Saw franchise...and they're both present in this years Saw VI.
On the plus side there's the glorious torture porn; the poor buggers that have been enslaved into the Jigsaw killer's game. That means hard decisions, permanent bodily harm or, most often, death. Saw VI delivers on this convention with a series of horrifically witty puzzles, my personal favorite being the playground roundabout game.
However, you also have to slog through the increasingly contrived backstory of Jigsaw and those that assist him. Each movie it gets increasingly harder to remember who did what to whom and why. After easing up on the backstory in last years Saw V, the migrane inducing flashbacks are back with a bang. At least is DOES all make sense come the movie's resolution, but it's getting more like a serialised TV show rather than individual movies, requiring an annual recap of previous instalments on DVD before watching the latest film. It's getting hard telling them apart too.
The movie's surprise ace in the hole is the blunt and topical subtext about greed in our society. There's a wonderfully vicious swipe at greedy, selfish bankers in the pre-title gore-fest, while the rest of the movie delivers a intelligent damning of America's immoral health care system. Just when you thought the Saw franchise had run out of imagination, it stuns the gornography community with a shocking development; Saw has a brain!